#include <linked.h>
Public Member Functions | |
void | delist (void) |
Remove our object from the list it is currently part of. | |
void | enlist (OrderedIndex *index) |
Attach our object to a linked list. | |
void | enlistHead (OrderedIndex *index) |
Attach our object to the start of a linked list though an ordered index. | |
void | enlistTail (OrderedIndex *index) |
Attach our object to the end of a linked list though an ordered index. | |
LinkedList * | getNext (void) const |
Get next node in the list when iterating. | |
LinkedList * | getPrev (void) const |
Get previous node in the list for reverse iteration. | |
virtual void | insert (LinkedList *object) |
Insert object, method in derived object. | |
void | insertHead (LinkedList *object) |
Insert object in front of our object. | |
void | insertTail (LinkedList *object) |
Insert object behind our object. | |
bool | isHead (void) const |
Test if we are at the head of a list. | |
bool | isTail (void) const |
Test if we are at the end of a list. | |
void | operator*= (LinkedList *object) |
Insert object in list with our object. | |
void | operator+= (LinkedList *object) |
Insert object behind our object. | |
void | operator-= (LinkedList *object) |
Insert object in front of our object. | |
Protected Member Functions | |
LinkedList () | |
Construct an unlinked object. | |
LinkedList (OrderedIndex *index) | |
Construct and add our object to an existing double linked list at end. | |
virtual | ~LinkedList () |
Delete linked list object. | |
Protected Attributes | |
LinkedList * | prev |
OrderedIndex * | root |
Friends | |
class | ObjectQueue |
This is used as a base class for objects that will be organized through ordered double linked lists which allow convenient insertion and deletion of list members anywhere in the list.
Definition at line 757 of file linked.h.
ucc::LinkedList::LinkedList | ( | OrderedIndex * | index | ) | [protected] |
Construct and add our object to an existing double linked list at end.
index | of linked list we are listed in. |
virtual ucc::LinkedList::~LinkedList | ( | ) | [protected, virtual] |
Delete linked list object.
If it is a member of a list of objects, then the list is reformed around us.
void ucc::LinkedList::enlist | ( | OrderedIndex * | index | ) | [virtual] |
Attach our object to a linked list.
The default strategy is to add to tail.
index | of linked list we are joining. |
Reimplemented from ucc::OrderedObject.
void ucc::LinkedList::enlistHead | ( | OrderedIndex * | index | ) |
Attach our object to the start of a linked list though an ordered index.
If we are already attached to a list we are delisted first.
index | of linked list we are joining. |
Reimplemented from ucc::OrderedObject.
void ucc::LinkedList::enlistTail | ( | OrderedIndex * | index | ) |
Attach our object to the end of a linked list though an ordered index.
If we are already attached to a list we are delisted first.
index | of linked list we are joining. |
Reimplemented from ucc::OrderedObject.
LinkedList* ucc::LinkedList::getNext | ( | void | ) | const [inline] |
Get next node in the list when iterating.
Reimplemented from ucc::OrderedObject.
LinkedList* ucc::LinkedList::getPrev | ( | void | ) | const [inline] |
virtual void ucc::LinkedList::insert | ( | LinkedList * | object | ) | [virtual] |
Insert object, method in derived object.
object | to add to list. |
void ucc::LinkedList::insertHead | ( | LinkedList * | object | ) |
Insert object in front of our object.
object | to add to list. |
void ucc::LinkedList::insertTail | ( | LinkedList * | object | ) |
Insert object behind our object.
object | to add to list. |
bool ucc::LinkedList::isHead | ( | void | ) | const [inline] |
bool ucc::LinkedList::isTail | ( | void | ) | const [inline] |
void ucc::LinkedList::operator*= | ( | LinkedList * | object | ) | [inline] |
void ucc::LinkedList::operator+= | ( | LinkedList * | object | ) | [inline] |
void ucc::LinkedList::operator-= | ( | LinkedList * | object | ) | [inline] |