osg::PolygonStipple Class Reference

Inheritance diagram for osg::PolygonStipple:

osg::StateAttribute osg::Object osg::Referenced

List of all members.

Public Member Functions

 PolygonStipple ()
 PolygonStipple (const GLubyte *mask)
 PolygonStipple (const PolygonStipple &lw, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, PolygonStipple, POLYGONSTIPPLE)
virtual int compare (const StateAttribute &sa) const
virtual bool getModeUsage (StateAttribute::ModeUsage &usage) const
void setMask (const GLubyte *mask)
const GLubyte * getMask () const
virtual void apply (State &state) const

Protected Member Functions

virtual ~PolygonStipple ()

Protected Attributes

GLubyte _mask [128]


Constructor & Destructor Documentation

osg::PolygonStipple::PolygonStipple (  ) 

osg::PolygonStipple::PolygonStipple ( const GLubyte *  mask  ) 

osg::PolygonStipple::PolygonStipple ( const PolygonStipple lw,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::PolygonStipple::~PolygonStipple (  )  [protected, virtual]


Member Function Documentation

osg::PolygonStipple::META_StateAttribute ( osg  ,
PolygonStipple  ,
POLYGONSTIPPLE   
)

virtual int osg::PolygonStipple::compare ( const StateAttribute sa  )  const [virtual]

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual bool osg::PolygonStipple::getModeUsage ( StateAttribute::ModeUsage  )  const [inline, virtual]

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

References GL_POLYGON_STIPPLE, and osg::StateAttribute::ModeUsage::usesMode().

void osg::PolygonStipple::setMask ( const GLubyte *  mask  ) 

set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.

const GLubyte* osg::PolygonStipple::getMask (  )  const [inline]

get a pointer to the mask.

virtual void osg::PolygonStipple::apply ( State  )  const [virtual]

apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.


Member Data Documentation

GLubyte osg::PolygonStipple::_mask[128] [protected]


The documentation for this class was generated from the following file:

Generated on Sat Mar 20 12:33:58 2010 for openscenegraph by  doxygen 1.5.6